One of the most important aspects of a live-service game is its ability to keep players engaged for long periods of time. This can be done in a multitude of ways, but a common trend is to implement limited-time events that aim to attract players. Call of Duty: Warzone, one of the most popular free-to-play live-service games, has heavily relied on its seasonal events, most recently with the implementation of Godzilla and King Kong.
Contenuti
- Misleading marketing
- Missing the mark
- Fortnite shows the way
The event, titled Operation Monarch, launched on May 10 and allows players to battle alongside the massive monsters. While the event itself was intriguing and fun at times, the marketing leading up to Operation Monarch was highly misleading, due in part to the fact that King Kong and Godzilla don’t fight one another at all. Instead, the two beasts simply wander around the map, aimlessly, which has sparked a major sense of disappointment.
Misleading marketing
The Operation Monarch event sends 60 players to Caldera, with the goal of being the last squad standing. The catch is that Godzilla and King Kong — known as Titans in-game — roam the island and can take players out with ease. As you collect loot and damage the Titans, you’ll earn intel that eventually accumulates and turns into rewards such as a Loadout Drop, Gas Mask, or even a controllable killstreak that allows you to actually command the two creatures (which is admittedly really cool) to attack other players.
The mode itself has a slew of problems, but right out of the gate, the most egregious issue is that King Kong and Godzilla don’t battle one another, despite the trailers making it seem like that’s what would happen. Many fans expected it to play out almost like one of Splatoon’s Splatfest events, wherein the community has to pick between two teams — in this case, Team Godzilla or Team Kong — to battle it out for the duration of the event.
Instead, the limited time mode (LTM) feels more like regular Resurgence Battle Royale, with a sprinkle of Kong and Godzilla on top, rather than the monsters being the focus. There’s literally a shot in one of the teaser trailers that shows King Kong squaring up against Godzilla, so it’s easy to see why the community was upset when this didn’t take place in the actual event.
Missing the mark
To get a sense of what the community thought about the event, Warzone streamer and influencer ModernWarzone released a poll. Of the 24,194 people surveyed, over 70% voted that the Operation Monarch event was a “loss.” It’s a small sample size, but given the overwhelming results, it’s an informative snapshot of the event’s general reception.
Was #OperationMonarch a W or an L?
& mdash; ModernWarzone (@ModernWarzone) May 11, 2022
One of Activision’s priorities with Warzone is to keep newcomers engaged, which can be tricky due to how complex the game is. With the Operation Monarch event, a newcomer or casual player might still get absolutely decimated during a match depending on who they get paired against. Experienced players can easily sit back, fire away at one of the Titans, and rack up intel to eventually get their own custom loadout, which can be used to easily take out players who don’t know what they’re doing. In this regard, it’s an appealing premise for experienced players, but the casuals will likely have a rough time.
Because this mode plays like a worse version of standard Battle Royale, there isn’t much reason to revisit it after a few matches. Sure, the spectacle of seeing the two massive Titans is enjoyable, but it quickly gets old since there isn’t a ton of substance in this mode. It would have been interesting if Activision implemented something that played out more cinematically, especially since the stars are supposed to be the two giants. Perhaps giving players the ability to land on top of the creatures to battle one another could have made it feel special. Maybe we could have seen a similar version of what’s in the game now, but with the ability to power up the Titans, allowing them to duke it out.
https://wp-vip-affinity-uploads.s3.amazonaws.com/vip%3A//wp-content/uploads/2022/05/call-of-duty_-modern-warfare_20220513141240.mp4
Fortnite shows the way
Despite all of my criticisms, I recognize it’s tricky to effectively blend massive monsters into a seemingly grounded military shooter — especially from a developmental standpoint. Considering Warzone is only a couple of years old, it stands to reason that developer Raven Software (and other support teams) are still learning what works and what doesn’t. In this case, figuring out a way to please all players is a massive undertaking. Players are often willing to forgive a developer for missteps here and there — the main issue is that the trailers didn’t match the final product.
Alla fine, l'operazione Monarch non è il peggior evento che warzone ha ricevuto. Warzone ha una storia di eventi terribili come la rivelazione venguard, che ha richiesto ai giocatori di sparare semplicemente su un treno per un tempo in modo lancinante. Quindi, rispetto a quell'evento, l'operazione Monarch è un miglioramento, sebbene la barra sia certamente bassa.
Dato il set precedente da fortnite, che presenta eventi su larga scala che in genere si incontrano con un ricevimento positivo, è facile capire perché i giocatori sarebbero stati delusi dall'operazione di warz1. Activision dovrebbe guardare al modo in cui _fortnite fa i suoi eventi, in particolare le sue modalità su larga scala che presentano gameplay cooperativo-e prendere appunti per warzone. Qualcosa come il massiccio evento fortnite Galactus che ha permesso ai giocatori di godere di un'esperienza più guidata è stato fantastico, quindi forse Activision potrebbe aggiungere il proprio giro su una formula simile per rendere qualcosa di avvincente. L'operazione Monarch è stata sicuramente un passo nella giusta direzione, ma Activision ha ancora molti miglioramenti da apportare quando si tratta di eventi di _Warzone.
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